Bio |
| Kalindra Chensan | Kayla Anderson | ![]() |
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| Character Name | Player Name | |||||||
| Ranger 1 | Human (Oeridian) | Chaotic Good | none | |||||
| Classes and Levels | Race | Alignment | Deity | |||||
| Medium | 22 | Female | 5'6" | 125 lbs | Green | Dark Red | Light Tan | |
| Size | Age | Gender | Height | Weight | Eyes | Hair | Skin Tone | |
| 0 | ||||||||
| Campaign | Experience Points | |||||||
Stats |
| Ability Name | Ability Score | Ability Modifier | Temporary Score | Temporary Modifier | Total | Wounds/Current HP | Nonlethal Damage |
Speed | ||||||||||||||
| STR Strength |
10 | ~parseInt((GetValue("stats_1_1")-10)/2) | 10 | ~parseInt((GetValue("stats_1_3")-10)/2) | HP Hit Points |
10 | 10 | |||||||||||||||
| DEX Dexterity |
10 | ~parseInt((GetValue("stats_2_1")-10)/2) | 10 | ~parseInt((GetValue("stats_2_3")-10)/2) | AC Armor Class |
10+GetValue("stats_2_9")+GetValue("stats_2_11")+GetValue("stats_2_13")+GetValue("stats_2_15")+GetValue("stats_2_17")+GetValue("stats_2_19")+GetValue("stats_2_21") | = 10 | + | + | + | ~GetValue("stats_2_4") | + | GetSizeMod(GetString("bio_4_0")) | + | + | + | Damage Reduction | |||||
| CON Constitution |
10 | ~parseInt((GetValue("stats_3_1")-10)/2) | 10 | ~parseInt((GetValue("stats_3_3")-10)/2) | Total | Armor Bonus |
Shield Bonus |
Dex Modifier |
Size Modifier |
Natural Armor |
Deflection Modifier |
Misc Modifier |
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| INT Intelligence |
10 | ~parseInt((GetValue("stats_4_1")-10)/2) | 10 | ~parseInt((GetValue("stats_4_3")-10)/2) | Touch Armor Class |
GetValue("stats_2_6")-GetValue("stats_2_9")-GetValue("stats_2_11")-GetValue("stats_2_17") | Flat-Footed Armor Class |
GetValue("stats_2_6")-GetValue("stats_2_4") | ||||||||||||||
| WIS Wisdom |
10 | ~parseInt((GetValue("stats_5_1")-10)/2) | 10 | ~parseInt((GetValue("stats_5_3")-10)/2) | Initiative Modifier |
~GetValue("stats_5_8")+GetValue("stats_5_10") | = | GetValue("stats_2_4") | + | |||||||||||||
| CHA Charisma |
10 | ~parseInt((GetValue("stats_6_1")-10)/2) | 10 | ~parseInt((GetValue("stats_6_3")-10)/2) | Total | Dex Modifier |
Misc Modifier |
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Saving Throws and Attack Rolls |
| Saving Throws | Total | Base Save |
Ability Modifier |
Magic Modifier |
Misc Modifier |
Temporary Modifier |
Conditional Modifiers | |||||
| Fortitude (Constitution) |
GetValue("rolls_1_3")+GetValue("rolls_1_5")+GetValue("rolls_1_7")+GetValue("rolls_1_9")+GetValue("rolls_1_11") | = | + | GetMod("con") | + | + | + | |||||
| Reflex (Dexterity) |
GetValue("rolls_2_3")+GetValue("rolls_2_5")+GetValue("rolls_2_7")+GetValue("rolls_2_9")+GetValue("rolls_2_11") | = | + | GetMod("dex") | + | + | + | |||||
| Will (Wisdom) |
GetValue("rolls_3_3")+GetValue("rolls_3_5")+GetValue("rolls_3_7")+GetValue("rolls_3_9")+GetValue("rolls_3_11") | = | + | GetMod("wis") | + | + | + |
Weapons and Attack Information |
| Base Attack Bonus | Spell Resistance |
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| Grapple Modifier | GetValue("attack_bonus_1_3")+GetValue("attack_bonus_1_5")+GetValue("attack_bonus_1_7")+GetValue("attack_bonus_1_9") | = | GetValue("attack_bonus_0_2") | + | GetMod("str") | + | GetSizeMod(GetString("bio_4_0")) | + | |
| Total | Base Attack Bonus |
Strength Modifier |
Size Modifier |
Misc Modifier |
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| Attack | Attack Bonus | Damage | Critical | |
| Range | Type | Notes | ||
| Ammunition | 0 | ![]() |
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| Attack | Attack Bonus | Damage | Critical | |
| Range | Type | Notes | ||
| Ammunition | 0 | ![]() |
||
| Attack | Attack Bonus | Damage | Critical | |
| Range | Type | Notes | ||
| Ammunition | 0 | ![]() |
||
| Attack | Attack Bonus | Damage | Critical | |
| Range | Type | Notes | ||
| Ammunition | 0 | ![]() |
||
| Attack | Attack Bonus | Damage | Critical | |
| Range | Type | Notes | ||
| Ammunition | 0 | ![]() |
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Feats |
| Feats | Pg | |
Special Abilities |
| Special Abilities | Pg | |
Languages |
| Languages | Pg | |
Gear |
| Gear |
| Armor/Protective Item | Type | AC Bonus | Max Dex | |
| Check Penalty | Spell Failure | Speed | Weight | Special Properties |
| Shield/Protective Item | AC Bonus | Weight | Check Penalty | |
| Spell Failure | Special Properties | |||
| Protective Item | AC Bonus | Weight | Special Properties |
| Protective Item | AC Bonus | Weight | Special Properties |
Items |
| Other Possessions | |||||
| Item | Pg. | Wt. | Item | Pg. | Wt. |
| Total Weight Carried | GetValue("armor_3_3")+GetValue("shield_1_2")+GetValue("prot_item_1_1_2")+GetValue("prot_item_2_1_2")+GetValue("prot_item_2_1_2")+ColSum("items",2,2,17)+ColSum("items",5,2,16) | ||||
| (parseInt(GetValue("weight_0_3")/3)) | parseInt(parseInt(GetValue("weight_0_3")/3)*2) | GetValue("weight_0_3") | GetMaxWeight(GetValue("stats_1_3"),GetSizeMod(GetString("bio_4_0"))) | GetValue("weight_0_3")*2 | GetValue("weight_0_3")*5 |
| Light Load | Medium Load | Heavy Load | Lift Over Head | Lift Off Ground | Push or Drag |
| Money | ||
| CP | 0 | |
| SP | 0 | |
| GP | 0 | |
| PP | 0 | |
Skills |
| C l a s s ? |
Skills | Max Ranks (Class/Cross Class) |
/ | GetValue("skills_0_3")/2 | ||||
| Skill Name | Key Ability |
Skill Modifier |
Ability Modifier |
Ranks | Misc Modifier |
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| Appraise | INT | |||||||
| Balance | DEX* | |||||||
| Bluff | CHA | |||||||
| Climb | STR* | |||||||
| Concentration | CON | |||||||
| Craft (----) | INT | |||||||
| Craft (----) | INT | |||||||
| Craft (----) | INT | |||||||
| Decipher Script | INT | |||||||
| Diplomacy | CHA | |||||||
| Disable Device | INT | |||||||
| Disguise | CHA | |||||||
| Escape Artist | DEX* | |||||||
| Forgery | INT | |||||||
| Gather Information | CHA | |||||||
| Handle Animal | CHA | |||||||
| Heal | WIS | |||||||
| Hide | DEX* | |||||||
| Intimidate | CHA | |||||||
| Jump | STR* | |||||||
| Knowledge (----) | INT | |||||||
| Knowledge (----) | INT | |||||||
| Knowledge (----) | INT | |||||||
| Knowledge (----) | INT | |||||||
| Knowledge (----) | INT | |||||||
| Listen | WIS | |||||||
| Move Silently | DEX* | |||||||
| Open Lock | DEX | |||||||
| Perform (----) | CHA | |||||||
| Perform (----) | CHA | |||||||
| Perform (----) | CHA | |||||||
| Profession (----) | WIS | |||||||
| Profession (----) | WIS | |||||||
| Ride | DEX | |||||||
| Search | INT | |||||||
| Sense Motive | WIS | |||||||
| Sleight of Hand | DEX* | |||||||
| Spellcraft | INT | |||||||
| Spot | WIS | |||||||
| Survival | WIS | |||||||
| Swim | STR* | |||||||
| Tumble | DEX* | |||||||
| Use Magic Device | CHA | |||||||
| Use Rope | DEX | |||||||
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